Tag Archives: linear temporal montage

The Magic Behind the Curtain

For my first concept, I chose to explore the subjective camera. At one point in his article, Bernard Dick defines the subjective shot metaphorically as, “a one-sided take on reality”. However, the subjective shot is more easily understood by one of … Continue reading

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The Subjective Superhero

Subjective Camera According to Bernard Dick, “an objective shot represents what the camera sees; a subjective shot represents what the character sees” (56). In other words, a subjective camera is like a first-person video game. In Call of Duty (Take … Continue reading

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How to Mesmerize Your Audience

Subjective Camera According to Bernard Dick, subjective shot is “what the character sees” and an objective shot “represents what the camera sees” (46). By combining these two shots, the audience sees what the character is actually seeing, through the camera … Continue reading

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“Look, if you had one shot, or one opportunity… Would you capture it or just let it slip?”

Long Take A long take, as described by Bernard Dick, is an uninterrupted shot lasting more than one minute. This success of the long take relies particularly on the innovative qualities of the Steadicam. The Steadicam, introduced in 1970, enabled … Continue reading

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Cinematic Tropes in Animation

The first type of shot I will discuss is the subjective camera shot. Dick writes, “An objective shot represents what the camera sees; a subjective shot represents what the character sees.” (p. 56) Whereas an objective shot will show the whole … Continue reading

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Movie Madness: The Magic of Filming and Editing

Long Take A long take is described by Dick as simply a shot that lasts for longer than one minute. That means that any shot that does not change camera angles or cease continuity in any way for longer than … Continue reading

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